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CocoaAsyncSocket.podspec
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Pod::Spec.new do |s| | |||
s.name = 'CocoaAsyncSocket' | |||
s.version = '7.6.5' | |||
s.license = { :type => 'public domain', :text => <<-LICENSE | |||
Public Domain License | |||
The CocoaAsyncSocket project is in the public domain. | |||
The original TCP version (AsyncSocket) was created by Dustin Voss in January 2003. | |||
Updated and maintained by Deusty LLC and the Apple development community. | |||
LICENSE | |||
} | |||
s.summary = 'Asynchronous socket networking library for Mac and iOS.' | |||
s.homepage = 'https://github.com/robbiehanson/CocoaAsyncSocket' | |||
s.authors = 'Dustin Voss', { 'Robbie Hanson' => 'robbiehanson@deusty.com' } | |||
s.source = { :git => 'https://github.com/robbiehanson/CocoaAsyncSocket.git', | |||
:tag => "#{s.version}" } | |||
s.description = 'CocoaAsyncSocket supports TCP and UDP. The AsyncSocket class is for TCP, and the AsyncUdpSocket class is for UDP. ' \ | |||
'AsyncSocket is a TCP/IP socket networking library that wraps CFSocket and CFStream. It offers asynchronous ' \ | |||
'operation, and a native Cocoa class complete with delegate support or use the GCD variant GCDAsyncSocket. ' \ | |||
'AsyncUdpSocket is a UDP/IP socket networking library that wraps CFSocket. It works almost exactly like the TCP ' \ | |||
'version, but is designed specifically for UDP. This includes queued non-blocking send/receive operations, full ' \ | |||
'delegate support, run-loop based, self-contained class, and support for IPv4 and IPv6.' | |||
s.source_files = 'Source/GCD/*.{h,m}' | |||
s.requires_arc = true | |||
s.ios.deployment_target = '9.0' | |||
s.tvos.deployment_target = '9.0' | |||
s.osx.deployment_target = '10.8' | |||
s.ios.frameworks = 'CFNetwork', 'Security' | |||
s.tvos.frameworks = 'CFNetwork', 'Security' | |||
s.osx.frameworks = 'CoreServices', 'Security' | |||
end |
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